3DCoMPaT: Composition of Materials on Parts of 3D Things
Abstract
3D CoMPaT is a richly annotated large-scale dataset of rendered compositions of Materials on Parts of thousands of unique 3D Models. This dataset primarily focuses on stylizing 3D shapes at part-level with compatible materials. Each object with the applied part-material compositions is rendered from four equally spaced views as well as four randomized views. We introduce a new task, called Grounded CoMPaT Recognition (GCR), to collectively recognize and ground compositions of materials on parts of 3D objects. We present two variations of this task and adapt state-of-art 2D/3D deep learning methods to solve the problem as baselines for future research. We hope our work will help ease future research on compositional 3D Vision.
Type
Publication
3DCoMPaT: Composition of Materials on Parts of 3D Things
This work is driven by the results in my previous paper on LLMs.
Create your slides in Markdown - click the Slides button to check out the example.
Add the publication’s full text or supplementary notes here. You can use rich formatting such as including code, math, and images.